3D/VR/XR Software Developer for Ground Systems
Fly with us into the future and become part of the team at one of the most innovative aircraft manufacturers in the world.
Your place of work: Stans, Switzerland
Your Tasks
- Integrate third-party 3D/VR/XR rendering engine in the Pilatus products
- Liaise with project stakeholders on a technical level to ensure correct software requirement creation, traceability, and testability
- Production of software tests, test procedures and documentation
- Integrate hardware in the loop, including VR and XR googles
- Perform validation and verification activities in support to the engineering team
With this you convince us
- Experience in C++, Python software languages on Windows or Linux platforms
- At least three years of experience in 3D rendering engines, VR or XR
- Knowledge of 3D applications development and Computer Vision, OpenCV, ML, Blender is an asset
- Understanding of aircraft avionics, sensors, piloting basics, e.g. VFR/IFR navigation basis, represents an advantage
- Fluent in spoken and written English to at least level B2, C1 preferred
- Ability to prioritize tasks and good communication skills are required
What we offer
- A committed, international team and unique projects
- Flexible working hours and individual pension solutions
- Support for training and opportunities for personal and professional development
- Discounted meals in our staff restaurant and various discounts for employees
- Team events at which we celebrate our successes together
Become part of the Pilatus family
- We want to address everyone with our job ad's and are committed to diversity in our company – we are looking forward to receiving your online application
- For impressions: Check Instagram «pilatusaircraft»